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Apr 3 2009

OnLive: Taking Gaming to the Clouds

Sardar Mohkim Khan 

The best thing about taking everything that’s on your desktop to the clouds is it reduces the cost and the need to have super machines for the task. This is exactly what OnLive had been working on for almost seven years; to take gaming to the cloud. It launched its high performance Games on Demand service, making the delivery of latest titles instant without the limitations of desktop computing. This new venture is going to expand the gaming market as well as bringing in a flow of innovation without boundaries.

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